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progeCAD Overview

ProgeCAD (many call projectCAD) has the same look and feel as AutoCAD for much less cost. ProgeCAD IntelliCAD has full 3D capabilities including 3D Solid Modeling. This powerful and stable CAD software also boasts VBA and LISP for developing time-saving custom macros, or running 3rd party add-on macros. Great PDF to DWG converter included free! On sale now at CADmechanic.com for only $369 per license.

 

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http://cadmechanic.com/progecad2009/pcad2009proeng.exe

 

Also included in ProgeCAD 2009 Professional:

 

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progeCAD Features

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C O N T E N T S

 

Chapter 1 Introduction

About progeCAD and other CAD software

Using AutoCAD legacy drawings

Using AutoCAD commands with progeCAD

Comparing progeCAD and CAD to manual drafting

Drawing to scale • Using tools • Organizing information  • Drawing accurately  • Drawing efficiently   • Reusing CAD drawings and entities • Making changes • Working with other data and programs                               

Using advanced CAD features

Using the progeCAD Explorer • Editing multiple documents simultaneously • Editing multiple entities • Using the Customize dialog box • Performing unlimited undo and redo

Getting more information                                             

 

Chapter 2 Getting started                           

System requirements                                                

Installing progeCAD                                                

Starting progeCAD                                                 

Working in progeCAD:

Displaying commands on a shortcut menu • Displaying and hiding toolbars • Using the command bar • Using the status bar • Using prompt boxes

Selecting commands:

Using commands • Starting commands using toolbars • Starting commands using menus • Starting commands • using the command bar • Repeating a command • Nesting a command • Modifying a command • Using the Prompt History window • Using mouse shortcuts • Using scripts

Correcting mistakes

Customizing progeCAD

Getting online Help

Saving your drawing

Exiting progeCAD

 

Chapter 3 Working with drawings                  

Creating a new drawing                                              

Opening a drawing:                                                  

Opening an existing drawing • Opening damaged files                                            

Setting up a drawing:

Setting the current layer  • Setting the current entity color • Setting the current linetype • Setting the linetype scale • Setting the current lineweight • Setting the current print style • Setting drawing units • Understanding scale factors • Setting the text height • Setting the drawing limits                                          

Working with colors:

Using index colors • Using true colors • Using color books

Setting and changing the grid and snap alignment:

Setting a reference grid • Setting snap spacing • Changing the snap and grid angle and base point • Using isometric snap and grid

Using the Draw Orthogonal option                                     

Using entity snaps • Setting entity snaps • Nearest Snap tool • Endpoint Snap tool • Midpoint Snap tool • Center Snap tool • Perpendicular Snap tool • Tangent Snap tool • Quadrant Snap tool • Insertion Point Snap tool • Point Snap tool • Intersection Snap tool • Apparent Intersection Snap tool • Quick Snap command • Clear Entity Snaps tool                                            

Using flyover snapping

Etrack Snap tracking                                                

Polar Snap tracking

Saving your drawing:

Saving a drawing • Saving a drawing with a new name or file format • Saving a drawing with a password                                   

 

Chapter 4 Creating simple entities                  

Drawing lines

Drawing circles

Drawing arcs                                                      

Drawing ellipses                                                    

Drawing elliptical arcs                                               

Creating point entities:

Changing the size and appearance of point entities                      

Drawing rays                                                      

Drawing infinite lines                                               

Creating freehand sketches:

Erasing freehand sketch lines • Setting the sketch method and accuracy                               

 

Chapter 5 Creating complex entities                

Drawing rectangles                                                

Drawing polygons:

Drawing polygons by side                                        

Drawing polylines                                                 

Drawing splines:

Specifying fit tolerance • Drawing a closed spline                                           

Drawing donuts                                                   

Creating planes                                                   

Drawing wipeouts:

Drawing wipeouts using polygons and polylines • Turning wipeout frames on or off                                   

Creating boundary polylines:

Using islands and island detection                                  

Adding hatching:

Specifying a hatch pattern • Selecting entities for hatching • Selecting areas for hatching                                       

 

Chapter 6 Viewing your drawing

Redrawing and regenerating a drawing                                 

Moving around within a drawing:

Using scroll bars • Using the Pan command • Rotating the view in real time                                      

Changing the magnification of your drawing:

Zooming in and out • Zooming methods • Displaying the previous view of a drawing • Zooming to a specific scale • Combining zooming and panning • Displaying the entire drawing                                      

Displaying multiple views:

Working with multiple views of a single drawing • Opening a new window of the same drawing • Dividing the current window into multiple views • Saving window configurations • Working with multiple drawings                                   

Controlling visual elements:

Turning Fill on and off • Turning Quick Text on and off • Turning highlighting on and off • Turning Blips on and off • Controlling the display of lineweights                                

 

Chapter 7 Working with coordinates

Using Cartesian coordinates:

Understanding how coordinate systems work • Understanding how coordinates are displayed • Finding the coordinates of a point                                  

Using two-dimensional coordinates:

Entering absolute Cartesian coordinates • Entering relative Cartesian coordinates • Entering polar coordinates                                        

Using three-dimensional coordinates:

Using the righthand rule • Entering xyzcoordinates • Entering spherical coordinates • Entering cylindrical coordinates                                    

Using xyz point filters                                              

Using point filters in two dimensions • Using point filters in three dimensions                               

Defining user coordinate systems:

Defining a user coordinate system • Using a preset user coordinate system

 

Chapter 8 Working with the progeCAD Explorer      

Using the progeCAD Explorer:

Copying settings • Deleting settings • Purging elements                                                

Organizing information on layers:

Creating and naming layers • Setting the current layer • Controlling layer visibility • Locking and unlocking layers • Controlling layer printing • Setting the layer color • Setting a layers linetype • Setting a layers lineweight • Setting a layers print style                                        

Working with linetypes:

Setting the current linetype • Loading additional linetypes • Creating and naming linetypes • Syntax for a complex linetype definition • Editing linetypes                                                

Working with text fonts and styles:

Creating and naming text styles • Modifying text styles • Setting the current text style                                       

Working with coordinate systems:

Defining and naming user coordinate systems • Setting the current user coordinate system                            

Using named views:

Saving and naming views • Restoring named views • Changing named view properties                                   

Working with blocks and external references:

Creating and naming blocks • Inserting a block • Inserting a drawing as a block • Attaching a drawing as an external reference • Saving a block as a separate drawing                                

Working with dimension styles:

Creating and naming dimension styles                               

 

Chapter 9 Getting drawing information

Specifying measurements and divisions:

Measuring intervals on entities • Dividing entities into segments                                     

Calculating areas:

Calculating areas defined by points • Calculating areas of closed entities • Calculating combined areas                                        

Calculating distances and angles                                      

Displaying information about your drawing:

Displaying information about entities • Displaying the drawing status • Tracking time spent working on a drawing                           

 

Chapter 10 Modifying entities

Selecting entities:

Displaying selected entities highlighted • Entityselection methods • Choosing the command first • Selecting entities first • Deselecting entities • Quick Select • Turning grips on and off • Editing with grips                                               

Modifying the properties of entities:

Properties palette                                                

Deleting entities                                                   

Copying entities:

Copying entities within a drawing • Copying between drawings • Making parallel copies • Mirroring entities

Arraying entities

Rearranging entities:

Moving entities • Rotating entities • Reordering entities                                               

Resizing entities:

Stretching entities • Scaling entities • Extending entities • Trimming entities • Editing the length of entities                                       

Breaking and joining entities:

Breaking entities • Joining entities                                                 

Grouping entities:

Creating groups • Modifying groups • Ungrouping entities                                              

Editing polylines:

Opening and closing polylines • Curving and decurving polylines • Joining polylines • Changing the polyline width • Editing polyline vertices                                          

Exploding entities                                                 

Chamfering and filleting entities:

Chamfering entities • Filleting entities                                                

Express:

Layer • Blocks • Text • Modify • Tools/Entity Data

 

Chapter 11 Working with text

Creating line text

Creating paragraph text                                             

Working with text styles                                            

Formatting text:

Setting the line text style • Setting the paragraph text style • Setting the line text alignment • Setting the paragraph text alignment • Including special text characters                                    

Changing text                                                     

Changing line text • Changing paragraph text                                          

Using an alternate text editor:

Selecting an alternate text editor • Creating paragraph text in an alternate text editor                      

Working with text written in different languages:

Using Unicode characters • Specifying character sets for drawings                               

 

Chapter 12 Dimensioning your drawing

Understanding dimensioning concepts                                 

Creating dimensions:

Creating linear dimensions • Creating angular dimensions • Creating diametral and radial dimensions • Creating ordinate dimensions • Creating leaders and annotations • Dimensioning model space entities in paper space                      

Editing dimensions:

Making dimensions oblique • Editing dimension text                                           

Understanding dimension styles and variables:

Controlling dimension arrows • Controlling dimension format • Controlling line settings • Controlling dimension text • Controlling dimension units                                       

Adding geometric tolerances:

Controlling dimension tolerance • Controlling alternate dimension units                                

 

Chapter 13 Working with blocks, attributes, and external references

Working with blocks:

Creating blocks • Inserting blocks • Redefining blocks • Exploding blocks • In-place block edit                                               

Working with attributes:

Defining attributes • Editing attribute definitions • Attaching attributes to blocks • Editing attributes attached to blocks • Extracting attribute information                                    

Working with external references:

Attaching external references • Viewing the list of external references • Opening external references • Removing external references • Reloading external references • Changing the path for external references • Binding external references to drawings • Clipping external references                                       

 

Chapter 14 ALE

Working with ALE:

BROWSE function • Browse • Favourites • Zoom Preview • Slide • Angle and Scale options                                          

LIBRARIES function:

Create new library • Description and Category • Edit Libraries                                                   

 

Chapter 15 Printing drawings

Getting started printing                                             

Defining layouts for printing:

Understanding layouts • Understanding paper space and model space • Viewing drawings in paper space and model space • Displaying the Model and Layout tabs • Creating a new layout • Reusing layouts from other files                                    

• Managing layouts in a drawing • Working with layout viewports                                     

Customizing print options:

Setting the paper size and paper and drawing orientation • Selecting a printer or plotter • Setting the scale and view                                         

• Choosing how lineweights print • Using print styles • Reusing print settings                                            

Printing or plotting your drawing:

Previewing a drawing before printing • Printing a drawing

Print a PDF or JPG file:

Creating a PDF or JPG File

Print a Viewport with hidden lines or shaded mode                       

 

Chapter 16 Drawing in three dimensions

Viewing entities in three dimensions:

Setting the viewing direction

Creating three-dimensional entities:

Applying elevation and thickness • Creating three-dimensional faces • Creating rectangular meshes • Creating polyface meshes • Creating ruled surface meshes • Creating extruded surface meshes • Creating revolved surface meshes • Creating edge-defined Coons surface patch meshes

Creating Surfaces:

Creating boxes • Creating wedges • Creating cones • Creating pyramids • Creating cylinders • Creating spheres • Creating dishes •Creating domes • Creating tori

Creating Solids:

Creating Boxes • Creating Wedges • Creating Cones • Creating Tetrahedrones • Creating Pyramids • Creating Cylinders • Creating Spheres • Creating Dishs • Creating Domes • Creating Tori • Creating regions • Creating extruded solids • Creating revolved solids • Creating composite solids

Editing in three dimensions:

Rotating in three dimensions • Arraying in three dimensions • Mirroring in three dimensions • Aligning in three dimensions • Editing three-dimensional solids • Chamfering and filleting solids • Sectioning and slicing solids

Modifying edges • Imprinting solids • Separating solids • Shelling solids • Cleaning solids • Checking solids

Hiding, shading, and rendering:

Creating hidden-line images • Creating shaded images • Creating rendered images • Creating custom rendered images • Printing a rendered image

 

Chapter 17 Render

Getting Started

Render Command

Full Render Command

Materials Command:

Material Library • Material Mapping • Material Editor • Surface Pattern • Color Map • Surface Finish

Background

Light:

Ambient Light • Point Light • Distant Light

Preferences:

Rendering Worksheet • Shadows Worksheet • Floor Worksheet • Site Settings • Render to File

 

Chapter 18 O2C Converter

O2C Commands:

Convert to o2c • Material • Texture • Converter Settings

About the O2C Technology

 

Chapter 19 Working with other programs

Saving and viewing snapshots

Using data from other programs in progeCAD drawings:

Embedding objects into drawings • Linking objects to drawings • Editing an embedded or linked object from within progeCAD • Importing files created in other formats • Convert PDF to DXF • Import RedLine from progeCAD Viewer Dwg

Using progeCAD data in other programs:

Embedding drawings • Editing an embedded progeCAD object in place • Linking drawings • Dragging progeCAD drawings into other programs • Exporting drawings • Sending drawings through e-mail

Using progeCAD with the Internet:

Add hyperlinks to a drawing • Publishing drawings to the Internet • Inserting drawings from a Web site • Accessing the progeCAD Web site during a drawing session

Other programs

 

Chapter 20 Image

Image overview

Image commands:

Attaching images • Modifying images • Changing the display of images • Clipping images • Unloading and reloading images • Changing the path for images • Deleting images • Draw Order command • Correlate Command

 

Chapter 21 Customizing progeCAD

Setting and changing options:

Changing the options on the General tab • Changing the options on the Paths/Files tab • Changing the options on the Display tab • Changing the options on the Crosshairs tab • Changing the options on the Profiles tab • Changing the options on the Printing tab • Changing the options on the Snapping tab

Customizing menus:

Understanding menu compatibility • Creating new menus and commands • Setting the experience levels for menus • Saving menu files • Loading menu files • Creating custom shortcut menus

Customizing toolbars:

Creating a new toolbar • Naming toolbars • Creating flyouts • Setting the experience levels for tools • Creating custom toolbar tools • Importing toolbars • Creating toolbars that you can share as files

Customizing the keyboard:

Creating a keyboard shortcut • Saving keyboard shortcut files • Loading keyboard shortcut files

Creating aliases:

Creating, redefining, and deleting aliases • Saving alias files • Loading alias files

Customizing entities:

Working with audio notes • Using shape files

Creating and replaying scripts

Programming progeCAD:

Using LISP routines • Using ADS applications • Using DCL with progeCAD • Using VBA

Using a digitizer tablet:

Configuring the tablet • Calibrating the tablet • Understanding transformation types • Customizing the tablet interface

 

 

Appendix

Using enhanced AutoCAD commands in progeCAD

Using additional selection sets

Using additional progeCAD commands

Recognizing subtle command differences

Identifying unsupported commands

Identifying what does not display

Supporting AutoCAD customization

Understanding menu compatibility

Importing and exporting customization files

Programming progeCAD:

Understanding AutoLISP compatibility

progeCAD-AutoCAD list of terms

      XVII

Procedure

Chapter 1 Introduction (No procedures)

Chapter 2 Getting started

Installation on S.O. Microsoft and prior to Windows Vista • Installation on S.O. Microsoft Windows Vista • To choose which toolbars to display • To change the items that display on the status bar • To change the setting of an item on the status bar • To display or hide the status bar • To repeat the command you just used • To repeat commands you used previously • To display or close the Prompt History window • To view entries in the Prompt History window • To copy or paste text in the Prompt History window • To change the number of command lines to track

Chapter 3 Working with drawings

To create a new drawing based on a template • To open an existing drawing • To open a damaged file • To check a drawing file for errors • To set the current layer • To set the current entity color • To set the current linetype • To set the current individual linetype scale • To change the global linetype scale • To set the current lineweight • To set the current print style in a drawing that uses named print style tables • To set the linear drawing units • To set the angular drawing units • To set the text height • To set the drawing limits • To select an index color • To select a true color • To select a color book color • To create a color book • To modify a color book • To load a color book • To turn the grid on and set the grid spacing • To turn snap settings on and set snap spacing • To change the snap angle and base point • To turn the Isometric Snap And Grid option on • To enable orthogonal drawing • To change the size of the entity snap • target box • To set the Nearest Snap • To set the Endpoint Snap • To set the Midpoint Snap • To set the Center Snap • To set the Perpendicular Snap • To set the Tangent Snap • To set the Quadrant Snap • To set the Insertion Point Snap • To set the Point Snap • To set the Intersection Snap • To snap to an extended intersection point • To set the Apparent Intersection Snap • To snap to an extended apparent intersection point • To set the Quick Snap • To set Clear Entity Snaps • To set the Fly-over snapping option • To set On or Off Etrack tracking • To acquire a point • To set On or Off Polar Tracking • To set the polar pointing angles • To acquire a point with Polar • To save a drawing with a new name or file format • To save a drawing with a password

Chapter 4 Creating simple entities

To draw a line • To draw a line as a continuation from the end of an arc • To draw a circle by specifying its center and radius • To draw a circle tangent to existing entities • To convert an arc to a circle • To draw an arc by specifying three points • To draw an arc by specifying its start point, center point, and endpoint • To draw an arc by specifying two points and an included angle • To draw an arc tangent to an arc or line • To draw an ellipse by specifying the axis endpoints • To draw an elliptical arc by specifying the axis endpoints • To draw a point • To draw several points

To change the size and appearance of point entities • To draw a ray • To draw an infinite line • To draw an infinite line at a specified angle relative to another entity • To create a freehand sketch • To erase freehand sketch lines • To specify lines or polylines when sketching

Chapter 5 Creating complex entities

To draw a rectangle • To draw a square • To draw a polygon by vertex • To draw a polygon by side • To draw a polyline with straight segments • To draw a line segment followed by an arc polyline segment • To draw a spline • To add tangents to a spline • To specify the fit tolerance • To draw a closed spline • To draw a donut • To draw a donut tangent to existing entities • To draw a quadrilateral plane • To draw a rectangular plane • To draw a wipeout • To create a wipeout using an existing polygon or polyline • To turn wipeout frames on or off  • To draw a boundary polyline • To open the Boundary Hatch dialog box • To specify a predefined hatch pattern • To specify a user-defined hatch pattern • To use a predefined library pattern • To select entities for hatching • To select an area for hatching

Chapter 6 Viewing your drawing

To redraw (refresh) the current window display • To turn scroll bars on or off • To pan by specifying two points • To pan in real time • To pan using a mouse with a wheel • To pan using the arrow keys • To rotate the view in real time • To zoom in to an area using a window • To zoom in real time • To zoom using a mouse with a wheel • To zoom to a specific scale relative to the current display • To change the center of the current view • To create multiple views • To join two views • To name and save a window configuration • To restore a named window configuration • To turn Fill on or off • To turn Quick Text on and off • To turn highlighting on and off • To turn Blips on and off • To control the display of lineweights

Chapter 7 Working with coordinates

To find the coordinate of a point in the drawing • To define a UCS by specifying a new origin and points on the positive x- and y-axes • To select a preset UCS

Chapter 8 Working with the progeCAD Explorer

To display the progeCAD Explorer • To copy layers from one open drawing to another open drawing • To delete a layer and relocate its entities to another layer • To purge an element • To create a new layer • To change a layer name in the current drawing • To make a layer current • To set the current layer to that of an existing entity • To turn layers on or off  • To turn on XRef Layer Visibility • To freeze or thaw layers • To lock or unlock layers • To turn layer printing on or off • To change the layer color • To change the linetype assigned to one or more layers • To change the lineweight assigned to one or more layers • To change the print style assigned to one or more layers (only in a drawing that uses named print style tables) • To display the progeCAD Explorer Linetypes element ... • To make the linetype current

To load a new linetype from a linetype library • To create a new simple linetype • To create a new complex linetype • To change a linetype name • To change a linetype definition • To display the progeCAD Explorer Text Styles element • To create a new text style • To change a text style name in the current drawing • To modify a text style • To make the text style current • To display the Coordinate Systems element • To define new user coordinate systems in the progeCAD Explorer • To change a user coordinate system name in the current drawing • To set the current UCS from the progeCAD Explorer • To display Views in the progeCAD Explorer • To save the current view as a named view • To save a portion of the current view as a named view • To change a saved view name in the current drawing • To restore a named view using the View command • To restore a named view from the progeCAD Explorer • To change the view options • To display blocks in the progeCAD Explorer • To create a block • To change a block name in the current drawing • To insert a block • To insert a drawing as a block • To attach an external reference • To edit the path of an external reference • To save a block as a separate drawing file • To display the progeCAD Explorer Dimension Styles element • To create a dimension style • To change a dimension style name in the current drawing • To copy a dimension style from one drawing to another.

Chapter 9 Getting drawing information

To measure intervals along an entity and mark them using point entities • To measure intervals along an entity and mark them using blocks • To divide an entity into segments and mark them using point entities • To divide an entity into segments and mark them using blocks • To calculate the area defined by points you specify • To calculate the area of a closed entity • To add areas to calculate a combined area • To subtract areas when calculating a combined area • To calculate the distance between two points and their angle • To display information about an entity • To display the drawing status • To display the timer information

Chapter 10 Modifying entities

To turn the highlighting feature on or off • To create a Window-Inside • To create a Crossing Window • To select entities using Window Polygon • To select entities using Fence • To select entities using their properties • To remove an entity from the selection set • To remove all entities from the selection set • To create the selection set • Element Type • Properties • How to Apply • Append to Current Selection Set • To change grip settings • To modify the properties of entities • To modify the properties from Properties Palette • To delete a selection set • To copy a selection set once • To make multiple copies of a selection set • To cut entities to the Clipboard • To copy entities to the Clipboard • To paste entities from the Clipboard • To make a parallel copy by specifying the distance • To make a parallel copy passing through a point • To mirror entities • To create a polar array • To create a rectangular array • To move a selection set  • To move an entity using grips • To rotate a selection set • To rotate a selection set in reference to a base angle • To reorder entities • To stretch an entity • To stretch an entity using grips • To scale a selection set by a scale factor • To scale an entity using grips • To extend an entity • To extend an entity to an implied boundary • To extend several entities using the fence selection method • To trim an entity • To trim an entity to an implied boundary • To trim several entities using the fence selection method • To change the length of an entity by dragging • To break an entity • To select an entity and then specify the two break points • To join two entities • To create a group • To modify a group and its entities • To change the order of entities in a group • To ungroup entities • To convert an entity into a polyline • To close an open polyline • To fit a curve to a polyline • To join an arc, line, or polyline to an existing polyline • To apply a uniform width to an entire polyline • To taper a polyline uniformly along its length • To move a polyline vertex • To taper the width of an individual polyline segment • To explode an entity • To chamfer two entities using the distance-distance method • To chamfer two entities using the distance-angle method • To chamfer all vertices in a polyline • To chamfer selected vertices in a polyline • To fillet two entities • To fillet an entire polyline • To fillet selected vertices in a polyline • To set an entity layer as current • To set the current layer for the selected entities • To move some entities on another entity's layer • To move some entities on new layer • To set all layer to OFF except the selected entity layer • To freeze a selected entity layer • To freeze all layer of the selected entities • To lock a selected entity layer • To unlock a selected entity layer • To set all layers On • To set all layers Off • To thaw all layers • To freeze all layers • To unlock all layers • To lock all layers • To copy one or more entities on another layer • To copy one or more entities on a selected entity's layer • To save the layer settings status with name • To Renamed or Delete a layer status configuration with name • To change a layer configuration status with name • To export the saved layers settings • To import the layers settings • To restore the layers settings • To copy nested objects in a block • To trim some entities using the ones of a block as trim limit • To extend some entities considering the block objects as extension limit • To replace a block with another • To modify the request messages order for the attributes values • To remove attribute from a block definition and from all the block references • To update the existing block references with the changed attributes • To modify the attributes assigned to a block definition • To fit the text in relation to two points • To explode a text • To Convert Text to MText • To rotate a text • To enclose texts with object • To automatically numbering a text

To move, copy, rotate and scale objects with a single command • To change the elevation of the objects • To execute the multiple copy of objects • To execute extended offset • To create or edit entity data • To copy entity data • To move the entity data • To delete the entity data • To reassociate the data merged with an application with another application

Chapter 11 Working with text

To create text • To create paragraph text • To create a text style • To specify a line text style • To specify a paragraph text style • To specify the line text alignment • To edit text • To change text properties • To edit paragraph text • To change paragraph text properties • To select an alternate text editor • To use an alternate text editor • To manage how code pages are assigned to drawings

Chapter 12 Dimensioning your drawing

To create a horizontal or vertical dimension • To create an aligned dimension • To create a linear baseline dimension • To create a linear continued dimension • To dimension an angle encompassed by an arc • To dimension an angle between two lines • To create a diametral dimension • To create a radial dimension • To create an ordinate dimension

To create a leader and an annotation • To dimension model space entities in paper space • To make oblique extension lines • To rotate dimension text • To move dimension text • To restore dimension text to its home position • To replace existing dimension text with new text • To create a dimension style • To select a dimension style • To rename a dimension style • To delete a named dimension style • To display information about the current style • To choose an arrowhead • To format dimensions • To set the color for dimension lines • To align dimension text with the dimension line • To round off dimensions • To add a geometric tolerance • To create a tolerance dimension • To create an alternate dimension

Chapter 13 Working with blocks, attributes, and external references

To create a block for use within a current drawing • To save a block as a separate drawing file • To insert a block • To insert an entire drawing into the current drawing • To redefine a block in the current drawing • To explode a block • To modify a local block • To add objects to a block • To remove the object from a block • To delete the block local change • To define an attribute • To edit an attribute definition • To edit an attribute attached to a block • To create a template file • To extract attribute information • To attach an external reference • To view a list of external references • To open an external reference • To unload an external reference • To detach an external reference • To reload an external reference • To change the path for a single external reference • To change the search paths for all external references in the drawing • To bind an existing external reference to a drawing • To define a rectangular clipping boundary • To define a clipping boundary using a polyline • To turn clipping boundaries on and off • To delete a clipping boundary

Chapter 14 ALE (No procedures)

Chapter 15 Printing drawings

To start printing • To view a drawing in model space on the Model tab • To view a drawing in paper space on a Layout tab • To view a drawing in model space on a Layout tab • To turn the Model and Layout tabs display on or off • To create a new layout using the Layout1 or Layout2 tab • To create a new layout using a new Layout tab • To create a new layout from an existing file • To make a copy of a layout • To save a layout as a drawing template • To rename a layout • To delete a layout • To reorder the Layout tabs • To view a list of all layouts • To create layout viewports • To turn layout viewports on or off • To change the layout viewport scale • To change the scale of model space entities relative to paper space • To modify layout viewport properties • To modifying view mode in a layout viewport • To select the paper size and paper and drawing orientation • To print a drawing upside down • To select a printer or plotter • To automatically scale the drawing for printing • To specify the scale factor yourself • To specify a portion of the drawing to print • To specify the print area origin • To set lineweight options • To assign print style tables • To create new print style tables • To modify print style tables • To copy, rename, or delete print style tables • To change a drawing to use named print style tables • To change a drawing to use color-dependent print style tables • To convert a color-dependent print style table to a named print style table • To turn off print style tables • To save print settings in a PCP file • To assign a PCP file • To preview a drawing before printing • To print a drawing • To create a PDF or JPG File • To print a viewport with hidden lines or shaded mode

Chapter 16 Drawing in three dimensions

To set a new viewing direction • To dynamically set a view direction • To display a plan view of the current drawing • To set the current elevation • To set the current thickness • To set the current elevation and thickness using a dialog box • To change the thickness and elevation of an existing entity • To create a three-dimensional face • To create a rectangular mesh • To create a polyface mesh • To create a ruled surface mesh • To create an extruded surface mesh • To create a revolved surface mesh • To create an edge-defined Coons surface patch mesh • To create a box as a three-dimensional surface • To create a wedge as a three-dimensional surface • To create a cone as a three-dimensional surface • To create a tetrahedron • To create a pyramid with a planar top • To create a pyramid as a three-dimensional surface • To create a cylinder as a three-dimensional surface • To create a sphere as a three-dimensional surface • To create a dish as a three-dimensional surface • To create a dome as a three-dimensional surface • To create a torus as a three-dimensional surface • To create a box • To create a wedge • To create a cone • To create a tetrahedron • To create a pyramid • To create a pyramid with a planar top • To create a cylinder • To create a sphere • To create a dish • To create a dome • To create a torus • To create a region • To create an extruded solid • To create a revolved solid • To combine solids • To subtract solids • To intersect solids • To rotate an entity about an axis in three dimensions • To create a three-dimensional rectangular array • To create a three-dimensional polar array • To mirror an entity about a three-dimensional plane • To align an entity an entity with another • To chamfer a solid • To fillet a solid • To section an entity • To slice an entity • Modifying faces • To extrude a solid face • To move a solid face • To rotate a solid face • To offset a solid face • To taper a solid face • To delete a solid face • To copy a solid face • To color a face • To copy an edge • To color an edge • To imprint a solid object • To separate solids • To shell a solid • To clean a solid • To check a solid • To create a hidden-line image • To create a shaded image • To create a quickly rendered image • To create a fully rendered image • To apply materials, backgrounds, and lighting • To save a rendered image of your drawing

Chapter 17 Render

Agate Pattern • Bozo Pattern • Brick Pattern • Checker Pattern • Image Surface Pattern • Gradient Pattern • Granite Pattern • Grit Pattern • Marble Pattern • Onion Pattern • Solid Checker Pattern • Tile Pattern • Wood Pattern

Chapter 18 O2C Converter (No procedures)

Chapter 19 Working with other programs

To create a snapshot • To view a snapshot • To embed another program’s object into an progeCAD drawing • To embed an object from an existing file within progeCAD • To create a new embedded object from within progeCAD • To link a file to an progeCAD drawing • To create a linked object from within progeCAD • To edit an embedded or linked object • To import a DXF, DWF, or DWT file • To import an ACIS file • To convert a PDF file into DXF • To import the Red Line in a drawing • To create an progeCAD drawing in another document • To embed selected progeCAD entities • To embed an entire progeCAD drawing • To edit an embedded progeCAD object in place • To link an progeCAD file to another document • To drag and embed drawings into another document • To export a drawing to a DWG, DXF, BMP, EMF, WMF, or SVG file • To export a drawing to a 2D DWF file • To export a drawing to a 3D DWF file • To export an ACIS file • To include a drawing file in an e-mail message • To view an progeCAD file sent by e-mail • To create a hyperlink • To remove a hyperlink • To access a hyperlink • To insert a drawing from a Web site • To access the progeCAD Web site

Chapter 20 Image

To attach an image • To modify images • To change the display quality for all images • To turn image frames on or off for all images • To clip an image in the shape of a rectangle • To clip an image in the shape of a polygon • To turn clipping on or off for an image • To remove clipping from an image • To unload and reload an image • To change the path for an image • To delete an image • To reorder entities • To Create a Correlation

Chapter 21 Customizing progeCAD

To change the options on the General tab • To specify a user path • To change a default system file • To change the options on the Display tab • To change the options on the Crosshairs tab • To create a profile • To load a profile • To restore default settings using an unchanged Default profile • To restore default settings without using the Default profile • To rename a profile • To copy a profile • To delete a profile • To export a profile to a file • To open a profile from a file • To change the options on the Printing tab • To change the options on the Snapping tab • To display the Customize dialog box • To see how progeCAD reads AutoCAD menu source files • To create a new menu • To add a command to a menu • To rename a menu item • To delete a menu item • To set the experience levels for a command • To save the current menu to a file • To load a menu file • To create a custom shortcut menu • To use the custom shortcut menu • To display the Customize dialog box • To create a new toolbar • To add a tool to a toolbar • To delete a tool from a toolbar • To add space between tools on a toolbar • To rename a toolbar • To add a flyout to a toolbar • To set the experience levels for a tool • To add a custom tool to a toolbar • To import a menu file • To create a toolbar that you can share • To copy an existing toolbar • To open the toolbar file on another computer • To customize the keyboard • To create a keyboard shortcut • To redefine an existing keyboard shortcut • To delete an existing keyboard shortcut • To save the current keyboard shortcuts to a file • To load a keyboard shortcut file • To display the Customize dialog box • To create a new alias • To redefine an existing alias • To delete an existing alias • To save the current aliases to a file • To load an alias file • To record and attach an audio note to entities • To attach an audio note to entities using a .wav file • To select audio notes • To play audio notes • To delete audio notes • To load a shape file • To use a shape file • To record a script • To stop recording • To replay a script • To append to a script • To load a LISP routine • To run a LISP routine • For more information • To run a VBA macro • To edit a VBA macro • To configure the tablet for menu input • To turn tablet mode on or off • To calibrate your tablet for digitizing points

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